This is not strictly necessary but definitely safer, and you will need to restart the game anyway once you’re done. If you have a Minecraft copy open, close it before you start. Note you need to pick up the most recent version if you plan to use an updated copy of Minecraft (listed under “recent files” on the right). I’m going to use the Forge mod version (as opposed to Bukkit plugin version) of WorldEdit to demonstrate this. The last thing you know before you’re on your own is how to install a mod. Note some mods do not require Forge and some are not compatible with it – almost all popular mods’ documentation contains a section on this. ![]() You’re all set! You now have an environment correctly set up to install and use Minecraft mods. For information only, MDK stands for Mod Development Kit and is a version of Gradle and Eclipse designed with mod programming in mind. If you’re on Windows, you should make sure you click “Installer-win” – any other operating systems must use the “Installer” and, if this fails, the “Universal” installer. Out of the two options “latest” and “recommended”, you should always pick “ recommended” unless you know what you’re doing (development builds will sometimes contain bugs or get constantly hotfixed). You can get always get the latest version of Forge from the following page. This allows Forge to access, modify and rebuild the resulting Java files without breaking Minecraft, so Forge as a whole is sometimes referred to as a mod-loader. ![]() Forge is an Application Programming Interface or API – that is, it’s an extremely useful library of code that you can use to interact with a Minecraft copy. It comes with something called the Mod Coder Pack or MCP, a collection of tools used to facilitate the decompilation and deobfuscation of Minecraft’s JARs. ![]() Now that you have a working copy of the JDK, you can install Forge without worrying about mod errors in the future.
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